© 2017 — Virtual Reality for Education

VR Design and Theory

  • Designing a Virtual Field Trip Summary

  • Integrating Second Life as a Pedagogical Tool for Interactive InstructionSummary

  • Multi-modal virtual environments for education with haptic and olfactory feedbackSummary

  • From Content to Context: Videogames as Designed Experience.

  • Using Virtual Reality with and without Gaming Attributes for Academic Achievement. Summary

  • Towards a narrative theory of virtual reality. Summary

  • Digital Media in Archaeological Areas, Virtual Reality, Authenticity and Hyper-Tourist Gaze Summary

  • Virtual worlds, real knowledge: towards a hermeneutics of virtualitySummary

  • Virtual Collaborative Experimentation: An Approach Combining Remote and Local Labs Summary