Tag: research

  • Xennial Digital’s XDVR Learning Portal: Playing with Science in VR

    Recently, I had the opportunity to try out a new collection of STEM-centered virtual reality learning experiences, Xennial Digital‘s XDVR Learning Portal. The Learning Portal contains roughly 10 different VR experiences touching upon topics across physics, chemistry, and biology. All of the learning experiences have some form of built-in tutorial that…

  • Virtual Reality and its Learning Potential

    This past year, I and Dr. Joey Lee published a short literature review on the educational potential of virtual reality. In the paper, we discuss how VR can play a unique role in addressing certain educational challenges. We look at the affordances of VR and how they can be used…