Tag: oculus
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Meditation in VR: A Review of 4 Apps
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Written by: Ben E. Atzmon, Elyse Blake, & Lea W. Silvert Edited by: Elliot Hu-Au Introduction Recent decades have evidenced tremendous literature in the extraordinary benefits of meditation. Mindfulness meditation is often defined as practicing a nonjudgmental stance towards present moment experiences [1]. Meditation can be thought of as a…
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3D Organon’s VR Anatomy: Thoughts on Design and Theory
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Recently, some colleagues and I wrote a paper identifying the cognitive and learning theories underlying the virtual reality (VR) learning application, VR Anatomy, by 3D Organon. In essence, it is a program that contains a highly interactive, detailed, and customizable 3D human anatomy model. It allows for users to manipulate different…
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Samsung Gear VR and reflections on education: AltspaceVR, Oculus Video and Photo
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About two weeks ago I bought a Samsung Gear VR and I am more impressed with it every time I put it on. Thankfully, my wife already owned a Samsung Note 5 so I figured what’s $99 + tax for a better experience than Google Cardboard? And much better it…
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Virtual reality can help struggling kids learn
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Virtual reality is alive and growing in the gaming world. With the Samsung Gear VR, Oculus Rift, and HTC Vive released and shipping (mostly), and the Playstation VR on the horizon, it is an exciting time to be in the gaming industry. As usual, the education world is taking its…
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Virtual Field Trips continued: First Impressions of Google Expeditions Beta
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I finally got the Google Expeditions beta test working and led a few others through a virtual reality (not 3D though) field trip. Fun for students and some helpful features for teachers make this a great beginning for VR in schools.
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What GDC revealed about VR that could help education
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After listening to VR pundits talk from GDC these are three takeaways about the state of VR that could help the education space.
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Virtual Reality School: Lecture VR coming soon to a computer near you
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Immersive VR Education’s new program, Lecture VR, is a great step toward virtual reality classrooms. Teachers can lead students through immersive environments while lecturing, and students can be anywhere in the world.
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An optimistic take on the future of VR and education
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Elizabeth Reede and Larissa Bailiff of Techcrunch.com have an interesting view on what needs to happen with virtual reality and education. They point out many different uses and the fact that quality VR is becoming more affordable for schools. Check out their article.
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Video Games for PE Class
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Virtual reality is coming and its not for the faint of heart… or the sedentary.
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Virtual reality won’t be a reality in K-12 classrooms just yet
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While the virtual reality market is growing in leaps and bounds it won’t translate to the K-12 classroom for a few more years. But that doesn’t mean you can’t get excited about VR!